Younger gamers who have grown up with the always-on, connected nature of today’s consoles won’t necessarily remember the excitement, aggravation, or challenges of connecting a Dreamcast, PlayStation, or GameCube (or Saturn, if you were really ambitious) to the internet on a dial-up modem. Now we’re digging into the nitty-gritty with a roundtable featuring three original team members - lead programmer Akio Setsumasa, character programmer Yasuhiro Takahashi, and enemy programmer Masakazu Miura. Over the past four weeks, we’ve posted chats with producer Yuji Naka, director Takao Miyoshi, composer Hideaki Kobayashi, and script writer Akinori Nishiyama/effects designer Takanori Fukazawa. With 2020 being the 20th anniversary of Sega’s Dreamcast RPG Phantasy Star Online, we’re looking back with a series of interviews featuring key team members who worked on the game.
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